


He and his fellow troublemakers don’t follow orders well.

You also play as Lucas Riggs, an Australian soldier who fights in the Middle East as one of the rats fighting against Rommel’s forces. The character had historical roots in a real person. I like the fact that Kingsley, who is subjected to the usual Nazi racism under interrogation, is the leader of the unit - something that galls the racist villains. The game starts out with Arthur Kingsley, a Black soldier in the British Airborne forces who parachutes into France. You play four major characters among the group of Special Forces operators. The campaign takes place across four major theaters of war: the Middle East (with the Battle of El Alamein and more), the Pacific Ocean (with the Battle of Midway and fighting for Bougainville), Berlin, Stalingrad, and Normandy (in the lead up to the D-Day invasion). It’s a compelling story that will give you the necessary motivation to play multiplayer - and that’s the purpose of a good single-player campaign story. You fight as each of the characters and then the narrative returns to Berlin at the end of the war, where you have to unite together and fight as a team against the Nazis as they make their last stand. Not only do you get to fight in battles that were the turning points of WWII, you get to see them through the eyes of a multinational group of soldiers who form Task Force One of the Special Forces. The acting performances are top notch.Īs each of the Special Forces soldiers are interrogated, we shift into their shoes and play through the campaign chapters that flashback to the crucibles of fire that turned them into fierce soldiers worthy of the Special Forces. He is the chief interrogator of the SS and the secret architect of the mysterious Project Phoenix. They’re captured and come face to face with a pretty good villain in Hermann Wenzel Freisinger, an ambitious and arrogant Nazi officer working at the Gestapo’s headquarters. The team has to figure out what’s going on in the belly of the beast, the heart of Nazi-controlled Berlin. The game starts out in Germany toward the end of the war, when a team of special soldiers goes after the Nazi’s most fervent extremists as they try to execute Project Phoenix. That could have been a mess if it weren’t for the narrative threads that tied everyone together. In the single-player campaign built by Sledgehammer Games, Call of Duty: Vanguard delivers a similar tale of four different Special Forces soldiers from different countries, genders, and races. It gave us a variety of gameplay, but no compelling story tied all of the narratives together. When I look back at Electronic Arts’ rival games like Battlefield 1, I really disliked the narrative of telling vignettes from soldiers in faraway battlefields of World War I.
